![]() ![]() If defined, forces the Pokémon's ability to be the first natural (0), second natural (1) or hidden (2+) ability available to its species. Depends on the attribute " ability_index" if defined, or the attribute " personalID" if not. ability_id returns the ID of that ability. The GameData::Ability object of the Pokemon's ability. The array will only have one type in it if the Pokémon only has one type. Depends on the types as defined for the Pokémon's species in the PBS file "pokemon.txt" or "pokemon_forms.txt". The attribute " level" depends on this.Īn array containing the Pokemon's type(s). The Pokemon's nickname, which is the Pokémon's species name if it doesn't have a custom nickname. $player.party is the first Pokémon in the player's party) - see Manipulating Pokémon for ways to refer to individual Pokémon. The term " pkmn" in the examples below should be replaced with the Pokémon to be modified (e.g. Together, these attributes define that specific Pokémon. This includes the properties an individual Pokémon has, along with other general information about them.Įach individual Pokémon in the game has a number of attributes. This page describes how Pokémon work in-game. For Pokémon before they're hatched, see Eggs. For adding, removing, counting and choosing Pokémon in the party, see Manipulating Pokémon. For how to change a property of an individual Pokémon, see Editing a Pokémon. ![]() For how to define a Pokémon species, see Defining a species. ![]()
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